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WebGL Report

WebGL 1 WebGL 2

✓ This browser supports WebGL 1

Platform: Linux x86_64
Browser User Agent: Mozilla/5.0 AppleWebKit/537.36 (KHTML, like Gecko; compatible; ClaudeBot/1.0; +claudebot@anthropic.com)
Context Name: webgl
GL Version: WebGL 1.0 (OpenGL ES 2.0 Chromium)
Shading Language Version: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium)
Vendor: WebKit
Renderer: WebKit WebGL
Unmasked Vendor: Google Inc. (Google)
Unmasked Renderer: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (LLVM 10.0.0) (0x0000C0DE)), SwiftShader driver)
Antialiasing: Available
ANGLE: No
Major Performance Caveat: Yes

Vertex Shader

Max Vertex Attributes: 16
Max Vertex Uniform Vectors: 4096
Max Vertex Texture Image Units: 32
Max Varying Vectors: 31
Best float precision: [-2127, 2127] (23)

Transform Feedback

Coming in WebGL 2

Rasterizer

Aliased Line Width Range: [1, 1]
Aliased Point Size Range: [1, 1023]

Fragment Shader

Max Fragment Uniform Vectors: 4096
Max Texture Image Units: 32
float/int precision: highp/highp
Best float precision: [-2127, 2127] (23)

Framebuffer

Max Color Buffers: 8
RGBA Bits: [8, 8, 8, 8]
Depth / Stencil Bits: [24, 8]
Max Render Buffer Size: 8192
Max Viewport Dimensions: [8192, 8192]

Textures

Max Texture Size: 8192
Max Cube Map Texture Size: 16384
Max Combined Texture Image Units: 64
Max Anisotropy: 16

Uniform Buffers

Coming in WebGL 2
Supported Extensions:
ANGLE_instanced_arrays
EXT_blend_minmax
EXT_clip_control
EXT_color_buffer_half_float
EXT_depth_clamp
EXT_float_blend
EXT_frag_depth
EXT_polygon_offset_clamp
EXT_shader_texture_lod
EXT_texture_compression_bptc
EXT_texture_compression_rgtc
EXT_texture_filter_anisotropic
EXT_texture_mirror_clamp_to_edge
EXT_sRGB
OES_element_index_uint
OES_fbo_render_mipmap
OES_standard_derivatives
OES_texture_float
OES_texture_float_linear
OES_texture_half_float
OES_texture_half_float_linear
OES_vertex_array_object
WEBGL_color_buffer_float
WEBGL_compressed_texture_astc
WEBGL_compressed_texture_etc
WEBGL_compressed_texture_etc1
WEBGL_compressed_texture_s3tc
WEBGL_compressed_texture_s3tc_srgb
WEBGL_debug_renderer_info
WEBGL_debug_shaders
WEBGL_depth_texture
WEBGL_draw_buffers
WEBGL_lose_context
WEBGL_multi_draw
WEBGL_polygon_mode